Zenit_IIfx It marked the achievement of parity with the Mac in terms of ease of use, and it brought computing to the masses.
Apple already had huge problems by the time Windows 95 was released. By release day, with people lining up outside any store known to sell software for a chance to get their hands on a copy, Apple was in really big trouble, and it only got worse before getting better. Even when it started to get better, it wasn’t exclusively through their own innovation or software prowess.
Yes, for a long time, Apple had a big advantage in usability and U.I. innovation, but at a certain point, they basically stopped progressing. Part of what nearly killed them was their insistence on having everything in-house: they didn’t want to offer Internet access, they wanted you to subscribe to e-World; AppleTalk and proprietary ports instead of Ethernet and TCP/IP; etc. In that respect, some things never change.
Windows 95, by contrast, was a big leap in usability, had TCP/IP-based networking as a core service, had decent multi-tasking and memory management, and ran on faster, comparatively inexpensive hardware. With few exceptions, there was no reasonable justification for the average user to splurge on an Apple system.
Microsoft didn’t get everything right by any means, but compared to Apple, they delivered just the right amount of U.I. innovation, combined with modern O.S. features, in what was effectively a stop-gap development on the way to a DOS-free modern O.S.. In so doing, they won the day, while Apple continued struggling to figure out how to evolve their software from its archaic heritage into a semi-modern system. When Apple finally “delivered”, Mac OS X was an unsettling, radical and, in some ways, inferior, departure from what Mac die-hards had grown to love.